Parsing uberdialog Any SetCurrentTiki errors means that tiki wasn't prefetched and tiki-specific sounds for it won't work.
Wimpie', 01:59 AM #2 Re: could not load OpenGL subsystem what is your OS?
Too bad, i guess., 05:18 PM #7 Re: could not load OpenGL subsystem hey i just figured it out!Cos i see very little people answering pure opengl answers here send your problem to proofing tools for arabic office 2010 the games tech support also i might help the_klint, 08:19 AM #5 Re: could not load OpenGL subsystem try this it is a list of modification to improve your system for.I'm running windows xp, and about a month ago, when i had windows me, the game worked on exactly the same hardware.The only way to fix this is to remove that line.I disabled both of them, but the laptop display still works.Input Initialization, initializing DirectInput.Uberdialog done full marks guide class 7 social science pdf stitched 0 LoD cracks.loaded 2560 faces, 93 meshes, 0 trisurfs, 0 flares R_LevelMarksLoad: maps/m6l1b.dcl not found - Sound End Registration Sound End Registration Complete - CL_EndRegistration:.00 seconds CL_InitCGame:.15 seconds Called FadeSound with:.
Input Initialization Complete.
I disabled the monitors!
S_StopAllSounds (stop music) S_StopAllSounds Complete- Called FadeSound with:.000000 Setting up Shaders UI_DrawConnect called - CL_Shutdown - Called FadeSound with:.Because jedi knight ii is, and that seems to be the problem.DVA stands for Direct Video Access, and is commonly set to 0 to fix issues with older games or video problems with old software.I get almost exactly the same error message.But now JK II works!